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ACARA AC9M6P02, Simulations and expected results

Year 6 · Probability

Run repeated chance experiments and simulations with more trials using digital tools, comparing observations with expected results and discussing variation.

Below are free printable maths worksheets that support AC9M6P02. Print them as PDFs, or generate a fresh one. Every maths answer key is computed in code, so it is never wrong.

Teaching guide

What students learn

Run repeated chance experiments and simulations with more trials using digital tools, comparing observations with expected results and discussing variation.

How to teach it

Order events from impossible to certain in everyday language, then quantify simple chances as fractions of the equally-likely outcomes.

Worked example
A bag has 5 counters. 5 are purple. Picking a purple counter is (impossible, unlikely, even chance, likely, certain):
Answer: certain
Why: all 5 are purple, so it always happens

Generated and checked in code, so it is correct.

Watch out for

Assuming a rare-but-possible event is impossible, and thinking past results change the next independent outcome.

Probability worksheets

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More Year 6 Probability codes: AC9M6P01
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Australian Curriculum content descriptions (c) ACARA, used under CC BY 4.0. Descriptions are paraphrased. See australiancurriculum.edu.au.